PokeRival
PokeRival

Database

Experience and levelling

Where experience comes from, how it is shared, the six growth curves, and what a level-up brings.

Progression Last updated

In short

How much

For each opposing Pokemon that faints, PokeRival uses the Generation 9 scaled formula: the defeated species' base experience times its level, divided by five, scaled by the difference between its level and yours so a high-level Pokemon beating a low-level one earns little and the reverse earns a lot, plus one. A trainer's or gym leader's Pokemon pays one and a half times a wild one. Every surviving party member receives it: the active fighter in full, the rest at half.

Experience on the Team window
1 experience to the next level, 2 Lock EXP stops a Pokemon gaining any

The curves

Curve Experience to level 100
Erratic 600,000
Fast 800,000
Medium Fast 1,000,000
Medium Slow 1,059,860
Slow 1,250,000
Fluctuating 1,640,000

Each species has one, shown on its Pokédex page. Two Pokemon on different curves fed the same experience will sit at different levels; the bar in battle and on the Team screen shows progress through the current level, not toward 100, because that is the number that means something.

Level 100

The cap. Experience past it is not kept. A Rare Candy raises a Pokemon one level without a battle and an Exp. Candy adds a fixed amount of experience.

What a level-up brings

  • Stats recomputed from the new level. The formula is in the stats guide.
  • Training points: three per level, four with a Training Weight held, to spend in the Train tab. See How to train EVs.
  • A move, if the species learns one at that level. Learn it from the Moves tab, choosing what to forget if it already knows four.
  • An evolution, if the Pokemon meets one's requirements. See Evolution.
New moves on the Moves tab
A move learned at a level-up waits here to be learned

Where the levels are

Wild battles on a route for the first twenty levels; route trainers for the next stretch, at half again the rate; the four training grounds for climbing into a gym's window, their keepers' Pokemon fighting at the band you paid for. The ladder is in What to do next.