Foresight
Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it’s a Ghost.
- Power
- —
- Accuracy
- —
- PP
- 40
- Category
- status
Effect
Resets the target’s evasion to normal and prevents any further boosting until the target leaves the field. A ghost under this effect takes normal damage from normal and fighting moves. This move itself ignores accuracy and evasion modifiers.
Learned by (51)
-
#0007
Squirtle
-
#0016
Pidgey
-
#0048
Venonat
-
#0049
Venomoth
-
#0054
Psyduck
-
#0056
Mankey
-
#0066
Machop
-
#0067
Machoke
-
#0068
Machamp
-
#0083
Farfetch’d
-
#0106
Hitmonlee
-
#0115
Kangaskhan
-
#0131
Lapras
-
#0140
Kabuto
-
#0142
Aerodactyl
-
#0155
Cyndaquil
-
#0161
Sentret
-
#0162
Furret
-
#0163
Hoothoot
-
#0164
Noctowl
-
#0175
Togepi
-
#0183
Marill
-
#0193
Yanma
-
#0203
Girafarig
-
#0215
Sneasel
-
#0236
Tyrogue
-
#0258
Mudkip
-
#0259
Marshtomp
-
#0260
Swampert
-
#0283
Surskit
-
#0296
Makuhita
-
#0300
Skitty
-
#0302
Sableye
-
#0307
Meditite
-
#0353
Shuppet
-
#0355
Duskull
-
#0356
Dusclops
-
#0396
Starly
-
#0427
Buneary
-
#0428
Lopunny
-
#0447
Riolu
-
#0448
Lucario
-
#0469
Yanmega
-
#0477
Dusknoir
-
#0486
Regigigas
-
#0504
Patrat
-
#0532
Timburr
-
#0636
Larvesta
-
#0722
Rowlet
-
#0723
Dartrix
-
#0724
Decidueye