Effect
Inflicts damage equal to the target’s max HP. Ignores accuracy and evasion modifiers. This move’s accuracy is 30% plus 1% for each level the user is higher than the target. If the user is a lower level than the target, this move will fail. Because this move inflicts a specific and finite amount of damage, endure still prevents the target from fainting. The effects of lock on, mind reader, and no guard still apply, as long as the user is equal or higher level than the target. However, they will not give this move a chance to break through detect or protect.
Learned by (23)
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#0030
Nidorina
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#0031
Nidoqueen
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#0032
Nidoran♂
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#0033
Nidorino
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#0034
Nidoking
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#0077
Ponyta
-
#0078
Rapidash
-
#0086
Seel
-
#0087
Dewgong
-
#0111
Rhyhorn
-
#0112
Rhydon
-
#0118
Goldeen
-
#0119
Seaking
-
#0128
Tauros
-
#0131
Lapras
-
#0139
Omastar
-
#0148
Dragonair
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#0149
Dragonite
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#0151
Mew
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#0464
Rhyperior
-
#0530
Excadrill
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#0696
Tyrunt
-
#0697
Tyrantrum