Abilities
367| Ability | Effect |
|---|---|
| Stench | Has a 10% chance of making target Pokémon flinch with each hit. |
| Volt Absorb | Absorbs electric moves, healing for 1/4 max HP. |
| Stall | Makes the Pokémon move last within its move's priority bracket. |
| Mountaineer | |
| Wave Rider | |
| Skater | |
| Thrust | |
| Perception | |
| Parry | |
| Instinct | |
| Dodge | |
| Jagged Edge | |
| Frostbite | |
| Tenacity | |
| Pride | |
| Deep Sleep | |
| Power Nap | |
| Spirit | |
| Warm Blanket | |
| Gulp | |
| Herbivore | |
| Sandpit | |
| Hot Blooded | |
| Medic | |
| Life Force | |
| Lunchbox | |
| Nurse | |
| Melee | |
| Sponge | |
| Bodyguard | |
| Hero | |
| Last Bastion | |
| Stealth | |
| Vanguard | |
| Nomad | |
| Sequence | |
| Grass Cloak | |
| Celebrate | |
| Lullaby | |
| Calming | |
| Daze | |
| Frighten | |
| Interference | |
| Mood Maker | |
| Confidence | |
| Fortune | |
| Bonanza | |
| Explode | |
| Omnipotent | |
| Share | |
| Black Hole | |
| Shadow Dash | |
| Sprint | |
| Disgust | |
| High-rise | |
| Climber | |
| Flame Boost | |
| Aqua Boost | |
| Run Up | |
| Conqueror |