| Shackle |
|
| Decoy |
|
| Shield |
|
| Technician |
Strengthens moves of 60 base power or less to 1.5× their power. |
| Leaf Guard |
Protects against major status ailments during strong sunlight. |
| Klutz |
Prevents the Pokémon from using its held item in battle. |
| Mold Breaker |
Bypasses targets' abilities if they could hinder or prevent a move. |
| Super Luck |
Raises moves' critical hit rates one stage. |
| Aftermath |
Damages the attacker for 1/4 its max HP when knocked out by a contact move. |
| Anticipation |
Notifies all trainers upon entering battle if an opponent has a super-effective move, self destruct, explosion, or a one-hit KO move. |
| Forewarn |
Reveals the opponents' strongest move upon entering battle. |
| Unaware |
Ignores other Pokémon's stat modifiers for damage and accuracy calculation. |
| Water Absorb |
Absorbs water moves, healing for 1/4 max HP. |
| Tinted Lens |
Doubles damage inflicted with not-very-effective moves. |
| Filter |
Decreases damage taken from super-effective moves by 1/4. |
| Slow Start |
Halves Attack and Speed for five turns upon entering battle. |
| Scrappy |
Lets the Pokémon's normal and fighting moves hit ghost Pokémon. |
| Storm Drain |
Redirects single-target water moves to this Pokémon where possible. Absorbs Water moves, raising Special Attack one stage. |
| Ice Body |
Heals for 1/16 max HP after each turn during hail. Protects against hail damage. |
| Solid Rock |
Decreases damage taken from super-effective moves by 1/4. |
| Snow Warning |
Summons hail that lasts indefinitely upon entering battle. |
| Honey Gather |
The Pokémon may pick up honey after battle. |
| Frisk |
Reveals an opponent's held item upon entering battle. |
| Oblivious |
Prevents infatuation and protects against captivate. |
| Reckless |
Strengthens recoil moves to 1.2× their power. |
| Multitype |
Changes arceus's type and form to match its held Plate. |
| Flower Gift |
Increases friendly Pokémon's Attack and Special Defense to 1.5× during strong sunlight. |
| Bad Dreams |
Damages sleeping opponents for 1/8 their max HP after each turn. |
| Pickpocket |
Steals attacking Pokémon's held items on contact. |
| Sheer Force |
Strengthens moves with extra effects to 1.3× their power, but prevents their extra effects. |
| Contrary |
Inverts stat changes. |
| Unnerve |
Prevents opposing Pokémon from eating held Berries. |
| Defiant |
Raises Attack two stages upon having any stat lowered. |
| Defeatist |
Halves Attack and Special Attack at 50% max HP or less. |
| Cloud Nine |
Negates all effects of weather, but does not prevent the weather itself. |
| Cursed Body |
Has a 30% chance of Disabling any move that hits the Pokémon. |
| Healer |
Has a 30% chance of curing each adjacent ally of any major status ailment after each turn. |
| Friend Guard |
Decreases all direct damage taken by friendly Pokémon to 0.75×. |
| Weak Armor |
Raises Speed and lowers Defense by one stage each upon being hit by a physical move. |
| Heavy Metal |
Doubles the Pokémon's weight. |
| Light Metal |
Halves the Pokémon's weight. |
| Multiscale |
Halves damage taken from full HP. |
| Toxic Boost |
Increases Attack to 1.5× when poisoned. |
| Flare Boost |
Increases Special Attack to 1.5× when burned. |
| Harvest |
Has a 50% chance of restoring a used Berry after each turn if the Pokémon has held no items in the meantime. |
| Compound Eyes |
Increases moves' accuracy to 1.3×. |
| Telepathy |
Protects against friendly Pokémon's damaging moves. |
| Moody |
Raises a random stat two stages and lowers another one stage after each turn. |
| Overcoat |
Protects against damage from weather. |
| Poison Touch |
Has a 30% chance of poisoning target Pokémon upon contact. |
| Regenerator |
Heals for 1/3 max HP upon switching out. |
| Big Pecks |
Protects against Defense drops. |
| Sand Rush |
Doubles Speed during a sandstorm. Protects against sandstorm damage. |
| Wonder Skin |
Lowers incoming non-damaging moves' base accuracy to exactly 50%. |
| Analytic |
Strengthens moves to 1.3× their power when moving last. |
| Illusion |
Takes the appearance of the last conscious party Pokémon upon being sent out until hit by a damaging move. |
| Insomnia |
Prevents sleep. |
| Imposter |
Transforms upon entering battle. |
| Infiltrator |
Bypasses light screen, reflect, and safeguard. |
| Mummy |
Changes attacking Pokémon's abilities to Mummy on contact. |