Ice Ball
Power doubles every turn this move is used in succession after the first, resetting after five turns.
- Power
- 30
- Accuracy
- 90
- PP
- 20
- Category
- physical
Effect
Inflicts regular damage. User is forced to use this move for five turns. Power doubles every time this move is used in succession to a maximum of 16x, and resets to normal after the lock-in ends. If this move misses or becomes unusable, the lock-in ends. If the user has used defense curl since entering the field, this move has double power.