Nightmare
Target loses 1/4 its max HP every turn as long as it’s asleep.
- Power
- —
- Accuracy
- 100
- PP
- 15
- Category
- status
Effect
Only works on sleeping Pokémon. Gives the target a nightmare, damaging it for 1/4 its max HP every turn. If the target wakes up or leaves the field, this effect ends.
Learned by (74)
-
#0012
Butterfree
-
#0035
Clefairy
-
#0036
Clefable
-
#0039
Jigglypuff
-
#0040
Wigglytuff
-
#0052
Meowth
-
#0053
Persian
-
#0063
Abra
-
#0064
Kadabra
-
#0065
Alakazam
-
#0079
Slowpoke
-
#0080
Slowbro
-
#0092
Gastly
-
#0093
Haunter
-
#0094
Gengar
-
#0096
Drowzee
-
#0097
Hypno
-
#0102
Exeggcute
-
#0103
Exeggutor
-
#0108
Lickitung
-
#0121
Starmie
-
#0122
Mr. Mime
-
#0124
Jynx
-
#0131
Lapras
-
#0137
Porygon
-
#0150
Mewtwo
-
#0151
Mew
-
#0163
Hoothoot
-
#0164
Noctowl
-
#0173
Cleffa
-
#0174
Igglybuff
-
#0177
Natu
-
#0178
Xatu
-
#0190
Aipom
-
#0196
Espeon
-
#0197
Umbreon
-
#0198
Murkrow
-
#0199
Slowking
-
#0200
Misdreavus
-
#0203
Girafarig
-
#0206
Dunsparce
-
#0215
Sneasel
-
#0228
Houndour
-
#0229
Houndoom
-
#0233
Porygon2
-
#0234
Stantler
-
#0238
Smoochum
-
#0248
Tyranitar
-
#0249
Lugia
-
#0250
Ho-Oh
-
#0251
Celebi
-
#0280
Ralts
-
#0281
Kirlia
-
#0282
Gardevoir
-
#0284
Masquerain
-
#0292
Shedinja
-
#0302
Sableye
-
#0315
Roselia
-
#0316
Gulpin
-
#0317
Swalot