Solar Beam
Requires a turn to charge before attacking.
- Power
- 120
- Accuracy
- 100
- PP
- 10
- Category
- special
Effect
Inflicts regular damage. User charges for one turn before attacking. During sunny day, the charge turn is skipped. During hail, rain dance, or sandstorm, power is halved. This move cannot be selected by sleep talk.
Learned by (316)
-
#0001
Bulbasaur
-
#0002
Ivysaur
-
#0003
Venusaur
-
#0006
Charizard
-
#0012
Butterfree
-
#0015
Beedrill
-
#0035
Clefairy
-
#0036
Clefable
-
#0038
Ninetales
-
#0039
Jigglypuff
-
#0040
Wigglytuff
-
#0043
Oddish
-
#0044
Gloom
-
#0045
Vileplume
-
#0046
Paras
-
#0047
Parasect
-
#0048
Venonat
-
#0049
Venomoth
-
#0059
Arcanine
-
#0069
Bellsprout
-
#0070
Weepinbell
-
#0071
Victreebel
-
#0077
Ponyta
-
#0078
Rapidash
-
#0100
Voltorb
-
#0101
Electrode
-
#0102
Exeggcute
-
#0103
Exeggutor
-
#0108
Lickitung
-
#0113
Chansey
-
#0114
Tangela
-
#0115
Kangaskhan
-
#0122
Mr. Mime
-
#0128
Tauros
-
#0131
Lapras
-
#0137
Porygon
-
#0143
Snorlax
-
#0146
Moltres
-
#0150
Mewtwo
-
#0151
Mew
-
#0152
Chikorita
-
#0153
Bayleef
-
#0154
Meganium
-
#0157
Typhlosion
-
#0161
Sentret
-
#0162
Furret
-
#0165
Ledyba
-
#0166
Ledian
-
#0167
Spinarak
-
#0168
Ariados
-
#0173
Cleffa
-
#0174
Igglybuff
-
#0175
Togepi
-
#0176
Togetic
-
#0177
Natu
-
#0178
Xatu
-
#0182
Bellossom
-
#0187
Hoppip
-
#0188
Skiploom
-
#0189
Jumpluff