Effect
Puts the target to sleep at the end of the next turn. Ignores accuracy and evasion modifiers. If the target leaves the field, this effect is canceled. If the target has a status effect when this move is used, this move will fail. If the target is protected by safeguard when this move is used, this move will fail. insomnia and vital spirit prevent the sleep if the target has either at the end of the next turn, but will not cause this move to fail on use.
Learned by (82)
-
#0007
Squirtle
-
#0008
Wartortle
-
#0009
Blastoise
-
#0054
Psyduck
-
#0055
Golduck
-
#0079
Slowpoke
-
#0080
Slowbro
-
#0133
Eevee
-
#0134
Vaporeon
-
#0135
Jolteon
-
#0136
Flareon
-
#0143
Snorlax
-
#0175
Togepi
-
#0176
Togetic
-
#0194
Wooper
-
#0195
Quagsire
-
#0199
Slowking
-
#0206
Dunsparce
-
#0216
Teddiursa
-
#0218
Slugma
-
#0219
Magcargo
-
#0230
Kingdra
-
#0258
Mudkip
-
#0259
Marshtomp
-
#0260
Swampert
-
#0261
Poochyena
-
#0262
Mightyena
-
#0287
Slakoth
-
#0288
Vigoroth
-
#0289
Slaking
-
#0316
Gulpin
-
#0317
Swalot
-
#0322
Numel
-
#0323
Camerupt
-
#0324
Torkoal
-
#0358
Chimecho
-
#0363
Spheal
-
#0369
Relicanth
-
#0393
Piplup
-
#0394
Prinplup
-
#0395
Empoleon
-
#0399
Bidoof
-
#0400
Bibarel
-
#0422
Shellos
-
#0433
Chingling
-
#0449
Hippopotas
-
#0450
Hippowdon
-
#0468
Togekiss
-
#0480
Uxie
-
#0498
Tepig
-
#0499
Pignite
-
#0500
Emboar
-
#0506
Lillipup
-
#0509
Purrloin
-
#0513
Pansear
-
#0517
Munna
-
#0518
Musharna
-
#0531
Audino
-
#0554
Darumaka
-
#0613
Cubchoo